Who turned out the light?

Finally after getting a laptop that actually works I made my first attempts at learning how to create in Unreal Engine 4. Before getting started I watched a few YouTube videos and went through some of Unreal Engines tutorials to get an understanding of how the program works. I didn’t understand a lot of the…

Week 12: Continued Experimentation

Continuing on from last week Binaisha and I finished building the soundboards with help from Glenn. We tested it with the sounds we had used previously whilst the others edited new video and audio. For the video we decided to focus on just the face with a neutral expression and manipulating lighting to create shadows,…

Week 11: Sound boards

This week Binaisha and I focused on refining the spatial elements in regards to sound, looking into Matt’s suggestion of using pipes to make a connection between the projections and draw them closer. As we couldn’t find any pipes long enough we decided to play around with smaller pipes and speakers. We played with the…

Week 10: A slow beginning

As only half the group was there this week we decided to focus on the spatial element of our work. Based on suggestions made from last week, we decided to test the corridor style layout. We mounted the projectors on to the ceiling and projected onto opposite walls in the gallery space, and placed the…

Week 9: A fresh start

After realising that we had too many elements last week and that social media has been overdone we decided to start fresh and create something simple that we could refine and build on. However there was a lot of miscommunication and we took a long time discussing and trying to get on the same page,…

Critical Analysis: Louis Pratt

The Out of Hand: Materialising the Digital exhibition at the Museum of Applied Arts and Sciences (MAAS), examines the increasing importance of digital manufacture in contemporary art, architecture, science and design (MAAS, 2017). Featuring more then 60 artists, designers and architects from around the world, whose works explore the impact and place of digital technology…

Virtual Reality Part 2

As mentioned in the first post for my digital artefact, i will be teaching myself how to create VR Spaces using Unreal Engine. My artefact will be a blog series, explaining the processes i undertook to create basic elements of VR. Each post will outline what i was attempting to design, what the outcome of…